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Fallout 76 Senior Game Programmer
Official Website
- A 3rd person multi-user online battle arena game
- Proprietary engine
- Ground-up reduced toxicity design.
Chroma A Capstone Team Game Production 16 week development, 10 members Official Website
- A 3rd person multi-player shooter created using UDK
- Wall walking on every level
- Approachable to new players, includes player-catch up system Code-named Death Blossom
- 8+ Multi-player
Galactic Arms Race 2 person project on personal time Official Website
- A 3D RPG created in XNA
- Developed for a thesis on Content Generation using Neuro-Evolution of Augmented Topologies (NEAT)
- Best Paper Award CIG 2009
- Best AI in an Independent Game (Editor's Choice)
- Indie Game Challenge Finalist
- Awarded Full Scholarship to SMU Guildhall
- Steam Integration
- Achievements
- Player saved and loaded on the cloud
- 32 person multiplayer
- Released on Steam (currently in Closed Beta)
Cell
Team Game Production Summer Projecte
12 week development, 5 members
- A 2D fast-paced puzzle shooter with RPG elements
- Originally created in Torque X 2D
- Converted to XNA and added level editor and particle engine
Puppies In Spaaace! Team Game Production in UDK Lead Programmer
8 week development, 8 members
- A 3D first person shooter for all ages
- Player plays as Puddles, a dog that can shoot tennis balls, bark, and piddle.
- Play against the evil Calico Cat Galactica
- 3 stage boss battle
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